Real Roads AI Traffic Medium V0.3.12 (1.60.x) Mod

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Real Roads AI Traffic Medium V0.3.12 (1.60.x) Mod

RealRoads AI Traffic Medium for ATS – this modification improves AI traffic density and behavior in American Truck Simulator with a balanced everyday preset. It creates more realistic road life with stronger rush hours, active highways and city approaches, while keeping overnight traffic calmer and avoiding constant gridlock.

Features of RealRoads AI Traffic Medium:
– 🚗 Balanced everyday traffic density (recommended preset)
– 🕘 More natural morning and evening rush-hour patterns
– 🛣️ Stronger highway and city-approach traffic
– 🌙 Calmer overnight traffic
– 🛡️ Smoother AI safety, patience, and yield behavior
– 🛠️ Standalone preset (no other RealRoads density mods needed)
– ✅ Compatible with ProMods and large map combinations
– 🚫 Use only one RealRoads density preset at a time
– ⚙️ Designed for g_traffic 1.0

RealRoads AI Traffic – What Changes
– 🚗 Adjusted AI traffic density and spawn behavior
– 🌅 Natural rush‑hour shaping — stronger morning/evening flow
– 🛣️ Enhanced highway & city‑approach traffic without creating all‑day congestion
– 🌙 Balanced day/night traffic — active daytime, calmer overnight
– 🧠 Smoother safety, patience & yield timing for stable flow
– 📏 Preserves SCS speed‑limit rules
– 🚘 Uses base car vehicle type + road tag for safer compatibility

Best For
– 🚚 Regular driving realism
– 🛣️ Players wanting more traffic than vanilla without going Heavy
– 📅 Career, roleplay & long‑haul gameplay
– 🗺️ Map combos needing balanced density

Preset Guide
– 🌫️ Echo Flow — lowest‑impact preset
– 🌤️ Light — performance‑friendly, relaxed flow
– 🌆 Medium — recommended everyday preset
– 🚦 Heavy — busier roads, stronger rush hours

Important Setup
– 🔄 Use only one RealRoads traffic preset at a time
– 🚫 Do not enable Echo Flow, Light, Medium & Heavy together
– 📉 Keep g_traffic at 1.0 when testing
– 🧩 Use only one traffic‑density mod if combining with others

Load Order
– 📌 Place RealRoads AI Traffic Medium above conflicting mods or remove the conflicting mod
– 🧩 Optional add‑ons follow their Workshop instructions
– 🤝 Convoy requires identical version & mod order for all participants

AI BEHAVIOR NOTES
Some AI behavior is controlled by base-game AI pathing, prefabs, map lane logic, and traffic-light rules. This includes missing green arrows, vehicles hesitating at signals, early ramp braking, slowing on large highway curves, merging behavior, and some lane-change decisions.

RealRoads cannot fully rewrite those base-game systems, but Medium tunes the parts it can influence: density, spawn curves, safety, patience, yield timing, and selected traffic-flow values.


Credits: Snazzyatoms
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