





Reforma Esterlon v1.6.11 Mod
Changelog v1.6.11
– Compatibility update to ATS 1.58
Changelog
- Final release of Esterlon for 1.47
- General bug fixing, thank you, Raul, Pazz, Slubman, GabeZ, and cyber in the help of reporting bugs to fix.
- Changed all project landscapes using a new far model technique of including in-game models and terrains, expect minor bugs regarding mountain popping, or fading, if you still see some please report, consider objects more than 4 kilometers away will fade.
- We actually finished St. Louis (San Luis Obispo-based), thanks to Raul for the help!, Yes, the city was unfinished, now you can traverse it all.
- Implemented FMOD sounds in all of the project.
- Major changes internally, such as speed limit bugs, traffic and misc for Esterlon, make sure to use the most updated version of Mega Resources here for see the changes.
- Standalone map
“Esterlon” is a fictional country whose geographical location is unknown, adding a touch of mystery and intrigue to the player’s experience. This country is inspired by the United States and Mexico, which is reflected in its cities and mountain landscapes. Esterlon’s unique road signage style is inspired by the culture and aesthetics of both countries, making driving on its roads an interesting experience.







